4 Building Piles will be created next to the Draw Pile, and used during the game as needed. The remainder of the cards is placed nearby the center of the playing area to form the main Draw Pile. The top card of each player’s Stock Pile is then turned face up (the topmost card must always be turned face up). These cards are the ones that each player must strive to get rid of. The cards are to remain face down all the time (except the topmost card), and they are to become each respective player’s Stock Pile. This person will shuffle the cards and deal out anywhere from 10-30 cards per player (choose less cards for a shorter game). Like other Mattel card games, a Wild card is simply a card that can be substituted for any numbered card as and when needed in the game.įrom Left to Right (Skip-Bo card, a blue 1, green 5, and red 9 card).Ģ to 6 players may take part in a game. The colors have zero relevance in the game only the number counts. The numbered cards are colored blue (from 1-4), green (from 5-8) and red (from 9-12). Numbered cards from 1-12, and Skip-Bo cards (which behave like Wild cards). There are only two types of cards in the game. Skip-Bo is a simple card game that is based on sequencing the numbers, and there are 162 cards in the box. Today, Skip-Bo is played and enjoyed by millions worldwide.īe the first to get rid of all your cards in your Stock Pile by laying them all down in the Building Piles.
A company called International Games bought the rights to the game in 1980, who then sold it to Mattel in 1992. Originally, it was created by Hazel Bowman, featuring a mix of features between the card games Spite and Malice. Skip-Bo is yet another highly popular card game sold and marketed by Mattel.